Ghost in the Shell: Virtual Reality Diver

Ghost in the Shell: Virtual Reality Diver. Hiroaki Higashi


“Ghost in the Shell is set in a dystopian near future where cyberized humans and androids carrying their own will (their own ghost) coexist.

This world is getting closer and closer to becoming reality.

The globalization of internet and smartphones, the development of artificial intelligence (AI) and robotics, the production of 3D-printed prosthetics, the evolutions of researches on synthetical skin, kidneys and DNA…

What used to be seen as science fiction is now possible thanks to current technological advances. We can say our world is headed towards an “age of cyberpunk”.

“Cyberpunk” is a SF genre set in near future where human bodies and minds are digitally and biologically enhanced, and communications take place on a large-scale network.

Acclaimed representant of the genre, “Ghost in the Shell” carries both positive and alarming messages for our society.

For instance, the cyberization of the brain and of the body “makes unclear the line between humans and “what is not human””, disrupts human logic and beliefs, and has been stirring debates all over the world.

“What is human existence?”
“What is a soul?”
“How will technology change humanity?”

“To end the war and protect my wife, I must delete you all…”


Japan, 2025. A time when cybernetic technology allows humans to connect their brains to the Network, and to replace body parts with enhanced prosthetics. In this world where the boundary between humans and machines has lost meaning, computer crime and cyber terrorism occur daily.

And now, a bombing attack threat is sent to the Japanese government. The target is an international meeting involving dignitaries from the Republic of Kuzan. The case is entrusted to the Ministry of Home Affairs’ Public Security Section 9.

Section 9’s leader, the the fully cyber-bodied Motoko Kusanagi, assembles her team and heads off to stop the terrorist.

Based on the Manga by: Shirow Masamune
Screenplay: Junichi Fujisaku
Creative Director: Nobumichi Asai [WOW inc.]
Creative Supervisor: Junichi Fujisaku [Production I.G]
Character Designer: Kazuchika Kise [Production I.G]
Directed by: Hiroaki Higashi [stoicsense inc]
Music: Hideaki Takahashi
Produced by: Production I.G




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